Sunday, January 23, 2011

Sources of Inspiration Over the Years

I thought it would be a good idea to list a couple sources that put me on this path, so that people can understand where I am coming from, and what I am about. Below is a short list of movies, games, and other things that have pushed me in this direction of 3d modelling.

-Toy Story (And other 3d movies):
Ever since I was very little, Toy Story intriqued me in ways other movies simply couldn't. It was as if the imaginary world that I created when playing with my toys was realised on my tv infront of me. I love everything about this movie, and it definately was the first thing to open my eyes towards using computers to make things in 3d.
-Army men/Hotwheels (And other toys):
As a child I played with toys a lot, I didn't have a lot of video games, and most TV was beyond me at the time (This would be around 3-5 years of age). I loved the way my toys felt in my hands, the plastic of my army men, the metal of my Hotwheels, it was so tactile. I spent hours examining my toys, looking at how each part worked, how the person who created it thought about what went where, how they modelled it. I am certain this is where my desire to create with my hands came from, as for the next several years I played a lot with playdough, clay, and other maleable materials (Including some woodwork, which looking back on it really wasnt much more than nailing dozens of nails into a plank). The transition from these materials to the computer world of creation came naturally as I grew older, and realised that I was able to build whatever I wanted within a computer, instead of being limited by supplies or costs in the real world.

These things are peices of my past that will be with me always, influencing little things in my works and guiding my thoughts secretly when coming up with ideas.

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